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Both sides previous revision Previous revision Next revision | Previous revision | ||
contributing:blender:remap [2020/04/18 18:04] willhavehad added page heading (demoted other headings), link to preparation tutorial and start file |
contributing:blender:remap [2021/02/20 19:02] (current) |
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- For other unwrapping methods, there are many existing tutorials that cover UV mapping in more detail | - For other unwrapping methods, there are many existing tutorials that cover UV mapping in more detail | ||
- Before following the steps in '' | - Before following the steps in '' | ||
+ | |||
+ | === The template === | ||
+ | |||
+ | This part is optional, but it is generally useful to export a template so that you can create a texture that aligns with your remap. | ||
+ | |||
- switch to the '' | - switch to the '' | ||
- Press '' | - Press '' | ||
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=== The Material === | === The Material === | ||
+ | If you are using the start file linked above, you can start with '' | ||
+ | | ||
- If you are using blender 2.79 or earlier, make sure you are using the '' | - If you are using blender 2.79 or earlier, make sure you are using the '' | ||
- in the '' | - in the '' |