User Tools

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revision Previous revision
Next revision
Previous revision
contributing:blender:liverysetup [2020/04/18 06:56]
willhavehad [Auto-reload plugin] screenshot, 2.80 instructions
contributing:blender:liverysetup [2021/02/20 19:02] (current)
Line 2: Line 2:
  
 ====== Preparation ====== ====== Preparation ======
 +**You can open [[https://drive.google.com/open?id=1P6d2_xXO3ilwgNcpMvIAHviz7vZR1Xmk|this start file]] for Blender 2.80 and later (may work with 2.79 and earlier, but has not been tested) and skip this section**
 Follow these steps to prepare for previewing liveries Follow these steps to prepare for previewing liveries
  
Line 33: Line 34:
   - Click ''File > Import > Wavefront (.obj)''   - Click ''File > Import > Wavefront (.obj)''
   - Browse to and select the file, then click ''Import OBJ''   - Browse to and select the file, then click ''Import OBJ''
-  - On the ''Material'' tab on the ''Properties'' panel, click the ball icon next to ''+ New'' and select ''F Material''+  - On the ''Material'' tab on the ''Properties'' panel, click the ball icon next to ''+ New'' and select the material created earlier. If you are using the start file linked above, ''view uv.000'' or ''view composite'' is good for most livery making. 
   - Click the triangle pointing right icon next to ''Base Color [Mix]''   - Click the triangle pointing right icon next to ''Base Color [Mix]''
   - Click the triangle pointing right icon next to ''Fac [Image Texture]''   - Click the triangle pointing right icon next to ''Fac [Image Texture]''

This website uses cookies. By using the website, you agree with storing cookies on your computer. Also, you acknowledge that you have read and understand our Privacy Policy. If you do not agree, please leave the website.

More information